alias ImGui::TopLevel::ImGuiTreeNodeFlags

Alias Definition

ImGui::ImGuiTreeNodeFlags

Defined in:

types.cr

Constant Summary

AllowOverlap = 4

Hit testing to allow subsequent widgets to overlap this one

Bullet = 512

Display a bullet instead of arrow. IMPORTANT: node can still be marked open/close if you don't set the _Leaf flag!

CollapsingHeader = 26
DefaultOpen = 32

Default node to be open

Framed = 2

Draw frame with background (e.g. for CollapsingHeader)

FramePadding = 1024

Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding().

Leaf = 256

No collapsing, no arrow (use as a convenience for leaf nodes).

NavLeftJumpsBackHere = 8192

(WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)

NoAutoOpenOnLog = 16

Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)

None = 0
NoTreePushOnOpen = 8

Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack

OpenOnArrow = 128

Only open when clicking on the arrow part. If ImGuiTreeNodeFlags_OpenOnDoubleClick is also set, single-click arrow or double-click all box to open.

OpenOnDoubleClick = 64

Need double-click to open node

Selected = 1

Draw as selected

SpanAvailWidth = 2048

Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line. In the future we may refactor the hit system to be front-to-back, allowing natural overlaps and then this can become the default.

SpanFullWidth = 4096

Extend hit box to the left-most and right-most edges (bypass the indented area).