struct ImGui::ImGuiKeyData
- ImGui::ImGuiKeyData
- Struct
- Value
- Object
Overview
Included Modules
- ImGui::ClassType(LibImGui::ImGuiKeyData)
Defined in:
obj.crInstance Method Summary
-
#analog_value : Float32
0.0f..1.0f for gamepad values
- #analog_value=(analog_value : Float32)
-
#down : Bool
True for if key is down
- #down=(down : Bool)
-
#down_duration : Float32
Duration the key has been down (<0.0f: not pressed, 0.0f: just pressed, >0.0f: time held)
- #down_duration=(down_duration : Float32)
-
#down_duration_prev : Float32
Last frame duration the key has been down
- #down_duration_prev=(down_duration_prev : Float32)
- #to_unsafe : Pointer(T)
Instance Method Detail
def down_duration : Float32
#
Duration the key has been down (<0.0f: not pressed, 0.0f: just pressed, >0.0f: time held)