alias ImGui::TopLevel::ImGuiHoveredFlags
  
  Alias Definition
ImGui::ImGuiHoveredFlags
  Defined in:
types.crConstant Summary
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        All = 262063
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        AllowWhenBlockedByActiveItem = 128
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        Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns. 
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        AllowWhenBlockedByPopup = 32
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        Return true even if a popup window is normally blocking access to this item/window 
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        AllowWhenDisabled = 1024
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        IsItemHovered() only: Return true even if the item is disabled 
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        AllowWhenOverlapped = 768
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        AllowWhenOverlappedByItem = 256
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        IsItemHovered() only: Return true even if the item uses AllowOverlap mode and is overlapped by another hoverable item. 
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        AllowWhenOverlappedByWindow = 512
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        IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window. 
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        AnyWindow = 4
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        IsWindowHovered() only: Return true if any window is hovered 
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        ChildWindows = 1
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        IsWindowHovered() only: Return true if any children of the window is hovered 
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        DelayNone = 16384
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        IsItemHovered() only: Return true immediately (default). As this is the default you generally ignore this. 
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        DelayNormal = 65536
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        IsItemHovered() only: Return true after style.HoverDelayNormal elapsed (~0.40 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). 
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        DelayShort = 32768
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        IsItemHovered() only: Return true after style.HoverDelayShort elapsed (~0.15 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). 
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        ForTooltip = 4096
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        Shortcut for standard flags when using IsItemHovered() + SetTooltip() sequence. 
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        IsItemHovered() only: Disable using gamepad/keyboard navigation state when active, always query mouse 
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        None = 0
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        Return true if directly over the item/window, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them. 
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        NoPopupHierarchy = 8
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        IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow) 
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        IsItemHovered() only: Disable shared delay system where moving from one item to the next keeps the previous timer for a short time (standard for tooltips with long delays) 
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        RectOnly = 928
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        RootAndChildWindows = 3
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        RootWindow = 2
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        IsWindowHovered() only: Test from root window (top most parent of the current hierarchy) 
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        Stationary = 8192
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        Require mouse to be stationary for style.HoverStationaryDelay (~0.15 sec) at least one time. After this, can move on same item/window. Using the stationary test tends to reduces the need for a long delay.