struct SF::Vector3(T)
inherits Struct
#
Utility generic struct for manipulating 2-dimensional vectors
SF::Vector3
is a simple struct that defines a mathematical
vector with three coordinates (x, y and z). It can be used to
represent anything that has three dimensions: a size, a point,
a velocity, etc.
The generic parameter T is the type of the coordinates. It
can be any type that supports arithmetic operations (+, -, /, *)
and comparisons (==, !=), for example Int
or Float
.
You generally don't have to care about the generic form, the most common specialization has a special alias:
The SF::Vector3
struct has a small and simple interface, its
x
, y
, z
members can be accessed directly and it contains no
mathematical function like dot product, cross product, length, etc.
Note: for 2-dimensional vectors, see SF::Vector2
.
Included modules
Enumerable
Constructors#
Methods#
#==(other : Vector3)
#
Returns true if all corresponding coordinates of two vectors are equal