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class SF::Joystick::Identification
inherits Reference #

Structure holding a joystick's identification

Class methods#

.new #

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Methods#

#dup : Identification #

Returns a shallow copy of this object.

This allocates a new object and copies the contents of self into it.

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#finalize #

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#name : String #

Name of the joystick

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#name=(name : String) #

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#product_id : Int32 #

Product identifier

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#product_id=(product_id : Int) #

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#vendor_id : Int32 #

Manufacturer identifier

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#vendor_id=(vendor_id : Int) #

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