class IO::Sized
inherits IO
¶
An IO
that wraps another IO
, setting a limit for the number of bytes that can be read.
io = IO::Memory.new "abcde"
sized = IO::Sized.new(io, read_size: 3)
sized.gets_to_end # => "abc"
sized.gets_to_end # => ""
io.gets_to_end # => "de"
Class methods¶
.new(io : IO, read_size : Int, sync_close = false)
¶
(io : IO, read_size : Int, sync_close = false)
Creates a new IO::Sized
which wraps io, and can read a maximum of
read_size bytes. If sync_close is set, calling #close
calls
#close
on the underlying IO
.
Methods¶
#close
¶
View source
#closed? : Bool
¶
View source
: Bool
#peek
¶
Peeks into this IO, if possible.
It returns:
- nil
if this IO isn't peekable
- an empty slice if it is, but EOF was reached
- a non-empty slice if some data can be peeked
The returned bytes are only valid data until a next call to any method that reads from this IO is invoked.
By default this method returns nil
, but IO implementations
that provide buffering or wrap other IOs should override
this method.
#read(slice : Bytes)
¶
(slice : Bytes)
Reads at most slice.size bytes from this IO
into slice.
Returns the number of bytes read, which is 0 if and only if there is no
more data to read (so checking for 0 is the way to detect end of file).
io = IO::Memory.new "hello"
slice = Bytes.new(4)
io.read(slice) # => 4
slice # => Bytes[104, 101, 108, 108]
io.read(slice) # => 1
slice # => Bytes[111, 101, 108, 108]
io.read(slice) # => 0
#read_byte
¶
Reads a single byte from this IO
. Returns nil
if there is no more
data to read.
io = IO::Memory.new "a"
io.read_byte # => 97
io.read_byte # => nil
#sync_close=(sync_close : Bool)
¶
(sync_close : Bool)
If #sync_close?
is true
, closing this IO
will close the underlying IO
.
#sync_close? : Bool
¶
: Bool
If #sync_close?
is true
, closing this IO
will close the underlying IO
.
#write(slice : Bytes) : NoReturn
¶
(slice : Bytes) : NoReturn
Writes the contents of slice into this IO
.
io = IO::Memory.new
slice = Bytes.new(4) { |i| ('a'.ord + i).to_u8 }
io.write(slice)
io.to_s # => "abcd"