class IO::Sized
inherits IO
¶
An IO that wraps another IO, setting a limit for the number of bytes that can be read.
io = IO::Memory.new "abcde"
sized = IO::Sized.new(io, read_size: 3)
sized.gets_to_end # => "abc"
sized.gets_to_end # => ""
io.gets_to_end # => "de"
Class methods¶
.new(io : IO, read_size : Int, sync_close = false)
¶
(io : IO, read_size : Int, sync_close = false)
Creates a new IO::Sized which wraps io, and can read a maximum of
read_size bytes. If sync_close is set, calling #close calls
#close on the underlying IO.
Methods¶
#close
¶
View source
#closed? : Bool
¶
View source
: Bool
#peek
¶
Peeks into this IO, if possible.
It returns:
- nil if this IO isn't peekable
- an empty slice if it is, but EOF was reached
- a non-empty slice if some data can be peeked
The returned bytes are only valid data until a next call to any method that reads from this IO is invoked.
By default this method returns nil, but IO implementations
that provide buffering or wrap other IOs should override
this method.
#read(slice : Bytes)
¶
(slice : Bytes)
Reads at most slice.size bytes from this IO into slice.
Returns the number of bytes read, which is 0 if and only if there is no
more data to read (so checking for 0 is the way to detect end of file).
io = IO::Memory.new "hello"
slice = Bytes.new(4)
io.read(slice) # => 4
slice # => Bytes[104, 101, 108, 108]
io.read(slice) # => 1
slice # => Bytes[111, 101, 108, 108]
io.read(slice) # => 0
#read_byte
¶
Reads a single byte from this IO. Returns nil if there is no more
data to read.
io = IO::Memory.new "a"
io.read_byte # => 97
io.read_byte # => nil
#sync_close=(sync_close : Bool)
¶
(sync_close : Bool)
If #sync_close? is true, closing this IO will close the underlying IO.
#sync_close? : Bool
¶
: Bool
If #sync_close? is true, closing this IO will close the underlying IO.
#write(slice : Bytes) : NoReturn
¶
(slice : Bytes) : NoReturn
Writes the contents of slice into this IO.
io = IO::Memory.new
slice = Bytes.new(4) { |i| ('a'.ord + i).to_u8 }
io.write(slice)
io.to_s # => "abcd"